From the perspective of the individual, how is this any different from time spent playing a video game? If making an RCS for System 6 is entertainment for you, do it. Do it with the same relish that someone else might get from playing a video game like Lode Runner or Dark Castle.
If you want utility, how about stories? Stories have utility. In this case, his tale of creating it is a worthy story. And like any story, his could spark someone else's imagination. Perhaps it could lead to more retro-programming which fascinates and delight us.