These days lot of 2D animation look is achieved via 3D/CGI tools.
Some shows/movies make it work well enough because there's things other than the animation that keep you watching, some use it for walking/transition scenes where it's easier to "blend" it in since it's background to the dialogue most of the time; but I really wouldn't say the "2d animation look" is even close to being achieved in many cases right now. Again, not because I feel the tooling is incapable of it - but because doing it right would nullify the cost savings and defeating the purpose.