* https://twitter.com/dannygarcia/status/1220401033064484864
* https://twitter.com/dannygarcia/status/1220401033064484864
Definitely can't compete with those nice photorealistic reflections in Blender, but it's cool to see how close you can get with some of the other aspects in a pretty short amount of time!
2 devices + camera + laptop screen angle + depth of field blur, all animated in the same shot!
There are definitely some trade offs with doing it client side and even some nasty graphics driver bugs across devices (especially Intel integrated GPUs) that have taken quite a lot of work to figure out. For the most part it's worked out though and renders have been pretty consistent, both in my testing and from what customers have shared with me.
I do actually have server rendering built as well, and may enable it down the road for certain use cases, but it's much more expensive, especially because it needs real GPUs on cloud instances and those are obviously in very high demand these days on AWS and GCP.