Agree 100% on gaming, which is why my team and I at Wonder Interactive are creating a suite of optimization tools and a hosting platform for Unreal Engine developers to to target the browser using WebAssembly, with WebGPU and WebXR support on the way for UE4 and UE5. We’ve already got some demos online that are really impressive despite only being WebGL 2 (OpenGL ES 3.0) for the time being. With WebGPU, it’ll enable desktop quality on par with what you’d except from Vulkan, Metal, or Direct 3D 12, except in Chrome, Safari, Edge, and Firefox.
The future of gaming and the metaverse is cross-platform and free of walled gardens, with developers empowered to distribute directly to their end users online without a middleman required. The reinvention and subsequent golden age of high fidelity 3D browser games will be upon us sooner than most realize.
Links for anyone interested:
https://www.theimmersiveweb.com/
Our Discord:
https://discord.gg/zUSZ3T8