I learned unity about 5 years ago and got burnt out on it after a few personal projects and a few freelance side gigs I took that used it. But I was not a decent programmer then and I have earned a CS degree in the time since. I actually used 3DS Max and Blender more than Unity but have since been distracted with web development and once I’m settled in my new job I am planning to write a raytracer. Any other recommendations?