IIRC last time we had issues it was something in the core libraries, not the compiler.
I think it was something as fundamental as Error being changed or moved around.
I think it was something as fundamental as Error being changed or moved around.
Then, you may have configured warnings to result in compilation errors in your build/project, however, I would argue this situation is not what most people would understand as "code not compiling due to a compiler update".
I don't remember and it doesn't really matter other than we had build issues and it was unexpected.