At first I was going to commit 100% to the deception. There wasn’t going to be real multiplayer in the game at all, it would all be fake. But then I realized the riot I would have on my hands if I actually tried to sell it as a multiplayer game and there wasn’t real multiplayer. So I wrote real multiplayer. By the end, the project was big enough for a team of 100. I was making cinematics, running a Discord server, trying to figure out how to train an AI to play my increasingly complicated game, it was insane. I ran out of money.
Trailer: https://youtu.be/QnMz27nPbB4
Code: https://github.com/etodd/lasercrabs
Dev blog: https://forums.tigsource.com/index.php?topic=49277