I'm a developer/artist spending long hours working on making video games. I 'm doing it all, the design, code & art.
Sounds good. Problem is it can get very lonely, you get no encouragement and no criticism. You might make good progress, but sometimes it seems like it would be easier to settle into the nicely defined role of 'designer', 'coder' or 'artist' and only have one thing to worry about.
Reading your post reminds me that I'm not crazy, it _is_ possible to be 'jack-of-all-trades' in the software development stack and to realise an uncompromising vision of your product.
I'm glad there are some who share this idea, thanks :)