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Times have changed, though, and you could argue that now many people would like less app clutter and easier discoverability of the apps they actually want.Time and time again people & markets need to relearn this.
The "video game crash" in the early 80s that collapsed Atari was because of so much shovelware that came out (with the infamous E.T. game being seen as the "pinnacle" of that era). Nintendo emerged from that rubble by being more selective about the games they allowed [1] on their platform, something which Atari fought them on tooth and nail [2]. (The amount of shovelware games on mobile platforms is a tragic repeat of that era.)
One of the more memorable aspects of classic management classes like the case study of the Challenger Disaster is that you don't want more information, you want better information.
Google's mission statement remains to "organize the world's information and make it universally accessible and useful." How are they doing on that these days? How's the Play Store compared to the Apple App Store or Microsoft's Windows Store?
[1] https://en.wikipedia.org/wiki/CIC_(Nintendo)
[2] https://youtu.be/fLA_d9q6ySs