Big VR bets makes less sense to me. AR is the next smartphone. VR is the next... TV or workstation monitor, and even then, only for some use cases. Just seems like a much smaller opportunity.
Big VR bets makes less sense to me. AR is the next smartphone. VR is the next... TV or workstation monitor, and even then, only for some use cases. Just seems like a much smaller opportunity.
Even for industrial use, its only cases I've heard about have been to transmit manual labor over a network. There are very limited cases where we need to do that, although I have no doubt that VR will be useful for undersea or outer space welding, or something, with a very skilled operator. Otherwise, the accuracy necessary is going to make the machine (at the endpoint) far more expensive to build and maintain than it is to just send the human.
edit: It'll be good for killbots. They'll be largely autonomous other than Tesla autopilot-style nudges. The work doesn't require a lot of accuracy, and there are still a few social hangups about totally autonomous killing machines that would make an operator in a VR set more acceptable, even if they don't have much to do.
I think it's always worth considering the timeframe with these sorts of things.
Right now, yes, you're probably right.
But in 5, 10, 20, 50 years?
I see widespread VR/AR (especially AR) as being inevitable at some point in the future. But we still have a long way to go. It could still tangibly be decades away before the technology evolves into the right "shape".
Even with the current generation of VR hardware we're still looking at the equivalent of Charles Babbage's difference engine and trying to predict the iPhone from it.