Does anyone else feel like the metaverse is like 3D TVs?I think VR goggles are like 3D TVs. Around 2019 I made that remark on the blog of some "influencer", and was threatened with a ban. VR headerger is fine if the world keeps you in a small area, like Beat Saber. Moving around in a big world with VR headgear is more of a niche market. Until someone figures out how to make VR a lot better than the current best systems, it will probably remain a niche.
The metaverse needs field of view. Visiting a 3D world through a phone is too cramped. Even laptops are cramped. Nobody wants big desktops any more, even though giant curved screens are now available. Sitting in front of an entertainment sized TV screen with a game controller is more common.
AR is something else. That will be a cross between Facebook, Marshall Brain's Manna, and the Hyperreality video, I suspect.
There is, interestingly, a market for tedious and boring virtual worlds. Second Life has a deal where, if you buy a premium membership for about $100 a year, you get a house in world. Two years ago, they upgraded that, with much nicer unfurnished houses in what looks like a nice American suburban neighborhood. This became quite popular, and they've rented about 60,000 of those houses, building out more and more nicely landscaped areas of suburbia. Users get one of these, furnish it, put up seasonal decorations, have parties and BBQs, and generally go through the motions of TV sitcom suburbia. This seems to appeal to people who can't afford real American suburbia.