That's ok if you aren't strapping two screens on your face and trying to get the to run as high a refresh rate as you can go.
As someone who bought into the new VR revival right away and followed the development of the initial headsets as closely as someone outside the companies developing them could, and has owned and currently owns multiple headsets, I can tell you my experience with VR is performance is very key, and that standalone VR is pretty garbage.
PCVR is nice, but has it's limitations. Location is a big one. my desktop is located in an area with no space. Being able to go to a different room with my quest and just play drastically reduces the friction of the reality-VR transition.
You of course get different annoyances like fidelity/battery, but the freedom of truly wireless VR is a massive bonus.
The pixel 4 is better than the original pixel. This shouldn't surprise anyone. Extrapolate.
Mine does too, although the unlimited photos has nothing to do with the phone but just google services.
>For example after a software update the usb-c port is no longer reversible, it only charges if cable is inserted in specific direction.
I currently have both a Pixel 3 and a Pixel 3a XL in front of me and this isn't true for either phone. Have you tried cleaning out the usb-c port of dust? There might be dirt build up on one side that isn't allowing all the charging pins to engage properly or something. Another issue might be with the cable.
Paying them money is cutting your own throat.
https://news.ycombinator.com/item?id=28871907
Carmack's actions in light of the pattern of Oculus acquiring tech from valve in shady ways can't be seen as anything other than just another guy betraying his former employer for oculus.
A giant stain on his reputation for anyone who can see just how oculus was built.
Also don't see the issue with Carmack. Code you write ethically belongs to you, no matter what the law or your employment contract says
Code you write under contract to an employer doesn't belong to you. Someone paid you for that.
https://news.ycombinator.com/item?id=28871907
It's not that valve co-developed the rift, its that CV1 was exactly the steam sight headset with the CV tracking system and new fresnel lenses.
Valve employees convinced whoever made decisions over there to just give the tech over to oculus without a license or contract, and then those employees jumped ship to facebook/oculus in one of the most egregious unethical backstabs in recent tech memory.
Carmack couldn't convince his employer to give away the work he did, so he just took it with him and somehow was involved in a 'clean room' reimplementation of work he did for someone else. It's part of a pattern of unethical behaviour for the big names in oculus.
I wouldn't give them a penny.
https://news.ycombinator.com/item?id=28871907
Oculus is company built on lies and scams.
No one is arguing whether the company is bad, that is not relevant to whether standalone VR is bad. How is it bad when everyone is saying the experience is actually really good? You can’t just say the company is bad, that is irrelevant to the point.
Saying it not stand-alone because you need to connect it to a PC is just absurd.
Nobody said anything about it not being standalone because you need to connect to it PC, rather that standalone VR is a poor experience and once you connect it to a PC for a much better experience, it's no longer standalone.
This is also why Walmart went out of business, because their stuff, while cheap, is of lower quality. Why would I want a $10 "leather outer" belt when I can get full grain hyde from Sacks. Their grocery business failed too once Whole Foods showed up.