As long as it's s-expressions and interactive development oriented, I'm probably fine with it.
But for the last 4-5 years, I have literally not found a single use case where I'm forced to use C++ or Rust since multiple other (lisp-like) languages has the same target market and the ergonomics are just so much better.
I use C++ to write realtime audio processing applications, especially DAW plug-ins. This is hardly C++'s primary market, but AFAIK there are no lisp-like langauges that can compete with C++ here. I'd be happy to learn something new if this isn't the case!
It would help if you outlined what's missing from for example Common Lisp in order for it to compete with C++, then maybe I'll be able to give more helpful suggestions that will help you.
This is why managed languages like Lisps are rarely (if ever) used for the DSP in audio applications. I am an audio programmer who loves all things lispy, so believe me, I wish this weren't the case.
Linux is written in C, and, perhaps someday, Rust.
Linus doesn't like C++ and has explicitly objected to, among other things, its enthusiasm for implicit allocation. Rust's implicit allocation all lives in libraries and so the Rust for Linux project ripped that out.