Non game developers consistently underestimate the cost of making a game
Agreed, though I reckon polish in general is hard to estimate: http://jamespmcgrath.com/polish-takes-a-lot-of-time/
Apologies for the (almost) shameless self plug.
Agreed, though I reckon polish in general is hard to estimate: http://jamespmcgrath.com/polish-takes-a-lot-of-time/
Apologies for the (almost) shameless self plug.
You (and the article) are absolutely correct. An unpolished productivity app can still deliver value if the output is complete, i.e. the majority of the value comes from the output, not the experience of using the product. Whereas games are all about the experience, so unpolished game is not going to provide the value.