x^2 + y^2 = r^2 in 2D
x^2 + y^2 + z^2 = r^2 in 3D
x^2 + y^2 + z^2 + t^2 = r^2 in 4D
If that leads to some weird behaviors (spheres are very 'spike-y') then so be it, I don't understand why intuition from 3D is important
Things gets 'weirder' in higher dim manifolds but not really, it's only hard if you want to 'see' it in 3d Euclidean