Relies heavily on GStreamer under the hood for the video processing bits. And mediapipe for the selfie segmentation bit. Obviously need v4l2loopback to emulate a webcam. It's functional, but feedback and contributions are welcome :)
Relies heavily on GStreamer under the hood for the video processing bits. And mediapipe for the selfie segmentation bit. Obviously need v4l2loopback to emulate a webcam. It's functional, but feedback and contributions are welcome :)
See https://support.zoom.us/hc/en-us/articles/205759689-Release-... and https://support.zoom.us/hc/en-us/articles/360043484511
> The blurred background option is only available for the Windows and macOS desktop clients, as well as the Android and iOS mobile apps. Desktop clients must meet the "Image only without a physical green screen" requirements.
Here's a screenshot of the settings: https://imgur.com/a/f1XgOwz
I did a full reinstall, the version is the latest, and the dependencies are all installed and on latest. Weird.
If you try using it, they'll redirect you here[1], and tell you to:
> Check if your browser supports WebGL 2.0 at webglreport.com and verify that “Major Performance Caveat” is marked as “No”.
...but clicking on that site from Firefox shows WebGL 2.0 support and "Major Performance Cavet" is indeed marked as "no". That being said, simply changing the user agent to Chrome also doesn't work.
So in conclusion, I end up using Chromium a few hours per week purely for Google Meet's blurry backgrounds, and I use Firefox for everything else.
[0] https://addons.mozilla.org/en-US/firefox/addon/mercator-stud...
[1] https://support.google.com/meet/answer/10058482?hl=en&expand...