And it will gradually increase the average every time someone chooses that option.
Weirdly enough, though, the average was at about $4.40 when I saw it earlier today, and it is $4.27 now.
Wonder if this technique might be driving some people to pay more (I will do it as soon as I get home), but not enough to offset all the people that just want lots of games for no money at all.
Presumably that's why they're A/B testing it. :-)
The question is to what extent the $X+1 purchases depress greater purchases, as well as to what extent the $X+1 purchases increase smaller purchases.
The answer can only be determined by actually testing it.