Some of them are a little more complex, requiring actual HTTP/2 and HTTP/1.1 knowledge (largely meaning HTTP/2 framing and the content-length and transfer-encoding headers), but not most of them.
Is HTTP/2 actually worse? Not in the slightest; HTTP/1.1 is the problem here. This is growing pains from compatibility measures as part of removing the problems of an unstructured text protocol. If you have a pure-HTTP/2 system and don’t ever do the downgrade, you’re in a better position.
On the other hand, one maxim I've learned from my time bug hunting is that nobody ever validates strings in binary protocols. As such, I'm utterly unsurprised there are so many implementations with these kinds of bugs, and I'd say they could have been predicted in advance.
In fact… let's see… yep, they were predicted. Some of them, at least. In the HTTP/2 RFC, under Security Considerations, 10.3 'Intermediary Encapsulation Attacks' describes one of the attack classes from the blog post, the one involving stuffing newlines into header names.
Does that mean something could have been done about it? Perhaps not. The ideal solution would be to somehow design the HTTP/2 protocol itself to be resistant to misimplementation, but that seems pretty much impossible. The spec already bans colons and newlines in header names, but there's no way to be sure implementations won't allow them anyway, short of actually making them a delimiter like HTTP/1 did – in other words, reverting to a text-based protocol. But a text-based protocol would come with its own share of misimplementation risks, the same ones that HTTP/1 has.
On the other hand, perhaps the bug classes could have been mitigated if someone designed test cases to trigger them, and either included them in conformance tests (apparently there was an official HTTP/2 test suite [2] though it doesn't seem to have been very popular), or set up some kind of bot to try them on the entire web. In principle you could blame the authors of HTTP/2 collectively for the fact that nobody did this. But I admit that's pretty handwavey.
[1] https://datatracker.ietf.org/doc/html/rfc7540#section-10.3
I wonder how much this has to do with the way strings need to be handled in the programming languages these protocols are implemented in. If dealing with strings is something that seems to be even more of a danger (if done incorrectly) you might just not do it.
It’s quite possible that my attitude to these sorts of things has been warped by using Rust, which both encourages proper validation and makes it easier and more natural than it tends to be in languages like C or C++. I’d be curious to see figures of these sorts of vulnerabilities in varying languages—I strongly suspect that they occur vastly less in Rust code than in C or C++ code, even when they’re not directly anything to do with memory safety.
It's easy to believe most professional teams make that mistake at some point. I'd hope that it's far more rare to make that mistake twice.
In general, when writing a high performance middle box, you want to touch the data as little as possible: ideally, the CPU wouldn't even see most of the bytes in the message, they would just be DMA'd from the external NIC to the internal NIC. This is probably not doable for HTTP2->HTTP1, but the general principle applies. In high-performance code, you don't want to go matching strings any more than you think is strictly necessary (e.g. matching the host or path to know where to actually send the packet).
Which is not to say that it wasn't a mistake to assume you can get away with this trade-off. But it's not a rookie error.