> Latency matters for user input ( keyboard/mouse)
Not really, as long as those latencies stay significantly sub-second they're invisible to users. These latencies matter for everything but user input.
Not really, as long as those latencies stay significantly sub-second they're invisible to users. These latencies matter for everything but user input.
exactly.
You can't really state that something doesn't matter, and then give criteria under which it doesn't matter. That implies that it does matter, and the solution needs to be engineered within spec.
I'd also be interested in some examples of the "everything else" cases in which latency is a big deal ( within the given context).