Completely ineffective. It will be trivial to circumvent those protections. Might as well not bother.
The truth is cheaters are merely excersising their computing freedom. It's my computer, the game is merely running on it. If I want to read the game's memory and adjust aim or automate boring parts, it's my prerogative.
In order to prevent any of this, the game company must take over my machine. They must literally own my computer. Anti-cheating software is virtually indistinguishable from malware and there is no situation where this is acceptable. The game company's "needs" are irrelevant.
But if we remove the assumption that you are entitled to play any game how ever you please i think this argument somewhat falls apart. If you don’t like their using anti cheat, then just don’t play those games which use it.
I just don’t think enough people agree with you that it will work in your favour unfortunately.
After all, you're the top rank in CS:GO not because of your skill but because you simply exercise your freedom to have everyone else play against your computer.
They’re extremely passionate about their skills and want nothing more than a fair playing field. Playing only with friends is not a real solution.
Computing freedom means you have the freedom to give up control, too. It’s your choice.
Absolutely. As long as they don't force this malware on the rest of us who do care, it will be fine.
Why do people think that they get a free pass because they can't see the opponent face to face?
If you want to play with friends, plenty of multiplayer games offer that without anticheat (Arma lets you even uninstall the anti-cheat and play on anti-cheat disabled servers).
Because that's the level of seriousness of most gaming and the proportionality of using a rootkit to prevent cheating. Sure, the Olympic athletes (or I guess in this analogy, eSports pros competing online) get the full "we're going to make very sure you're not cheating approach" but "my local basketball league" or "unranked ladder" doesn't justify these measures being routine
We don't think that. We think anti-cheating rules aren't important enough to justify shipping literal malware to people's computers and taking over their machines.
No idea. Who cares if some random guy cheats really? It's nothing compared to losing our computing freedom. Actual important stuff that matters. Same fundamental issue as DRM which nearly everyone agrees is bad.
Our computers are ours and game companies just need to deal with it. If people are gonna cheat, then so be it.
The kind of people who care enough to spend money on an online game.
> It's nothing compared to losing our computing freedom.
Then don't play online games with anti-cheat. Freedom doesn't mean your decisions don't have consequences—just you have the freedom to choose between the privacy of not submitting to an anti-doping monitoring regime or participating in certain competitive sports.
> Our computers are ours and game companies just need to deal with it. If people are gonna cheat, then so be it.
Game companies online services are theirs, and your just going to need to deal with it. If firms are going to require anti-cheat, then that's the cost of playing online. You have the freedom to not participate.
CS:GO faces the same issue where inputs by high level players are indistinguishable from cheating.
Speedrunning tends to have similar issues, where people perform tricks that are so close to TAS inputs that it can take years to spot an issue. Or in case of Dream, it takes an entire statistics paper to explain why they cheated. In those cases it's even worse because you cannot do server side validation on video data.
Being against anti-cheat is effectively being against competitive gaming or speedrunning.
It means I've agreed not to cheat. I have the power to do it, I just agreed not to use it.
I won't let them take my power away though.
> isn't respecting licensing models a huge thing for Linuxheads?
Personally I'm not a fan of intellectual property in general. Licenses included. They all depend on copyright which should be abolished.
The only thing that makes any sense to me is the boundary between my computer and their servers. I should be able to do whatever I want on my computer. They should be able to do whatever they want on their servers. If they can't detect cheating server side, that's just too bad because they aren't gonna be doing it on my machine.
Feel free to not play those games that requires anti cheats and let the ones of us who likes having it enjoy a game with less cheaters.