this is probably this most exciting thing about this release. How many days until this thing is running k3s and/or serving up a prometheus dashboard on the same device that is touch capable?
this is probably this most exciting thing about this release. How many days until this thing is running k3s and/or serving up a prometheus dashboard on the same device that is touch capable?
1280 x 800 at up to 30 fps.
[×] Use settings and textures specially optimized for this device?
Sales = f(game quality)
game quality = g(sales)
That's why if I were valve I would set about throwing money at some medium-appropriate game dev up front in addition to discounting the hardware.
OTOH I just learned the switch's battery life was not as good as I thought; it's no M1 idling. So that helps.
There's no way for valve to discount the deck, which uses a cutting edge SoC cut from the same cloth as the PS5, at anywhere near that price point.
Flagship hardware has flagship prices. If valve would have built a cheap but underpowered device to reach the price point of the switch nobody would have been interested. Gamers are into the deck because of its cutting edge specs.
The traditional business view is the casual gamers are growing, and the elite PC gamers are stagnant. Valve is trying to wreck that dichotomy with hardware like this, but I think that goes with making sure there are games that fit the form factor. You can't just sell this to people who rather play on their main gaming rig but are sometimes stuck without this.
Making games for this form factor != a retreat from the principle of general purpose computing.
The only place where I've seen 30 fps being mentioned was when they said that you can switch Portal 2 into 30 fps mode to get longer battery life (which is a Portal 2 feature available on PCs from the very beginning).
IGN clarified 2 tflops "in the ballpark of xbox one or ps4".