Heads up. If a big tech co is not going to make back money from you - the amount of careful human review by well paid folks is going to be minimal because the scale of cheap / free users is so high.
Heads up. If a big tech co is not going to make back money from you - the amount of careful human review by well paid folks is going to be minimal because the scale of cheap / free users is so high.
Edit: yes, i know you can add a 3rd party "store" to android, but it doesnt have the same rights as the google store, and its certainly not a user friendly process.
Right now OP is getting piss poor service.
So how does A relate to B in the context of this post? You think there's worse than the current 0 percent warning and support they got, or...
Something like maybe $10K per year base, and then extra to get an app certified etc? Similar cut in the end?
There are models that allow for better service- problem is they tend to be expensive for smaller devs
I was part of Nintendo's dev program in the Wii days, grand cost was 0 dollars a year. NOA lent us dev kits worth thousands of dollars and we had direct forum access to software developers working for Nintendo.
Sony and Microsoft will do similar.
You're talking about arrangements where Sony is acting at least in-part as a publisher, not indie titles going up on their shop as is comparable.
One developer at apple is around 300K, or around $600K with overhead.
Many of these smaller apps pay maybe $100 + a tiny bit of sales which are small. You call this "huge" money. This is not. Apple will provide global distribution / accessibility etc for almost nothing (they also will give you xcode etc etc as part of your $100). Devs want gold plate expert service but don't want to pay for it.
Have you been involved in any tech to tech co deals? The amounts apple is taking here are tiny - to apple they are zero for small devs.