I have had good luck with dosbox games though. Many games on gog run fine on mac.
I have had good luck with dosbox games though. Many games on gog run fine on mac.
The Macs now have the same GPU and Graphics API that developers already have to target for iOS devices, where there is a significant market share and amount of revenue in play.
(There are exceptions.)
Apple would not be able evolve the OS, silicon and Vulkan API in unison (like they do with Metal) because they don’t control the API.
In the end it would be a poor experience for end users.
It would be nice if they supported open source efforts though.
(MS doesn’t maintain the Vulkan API in windows, do they? Similar issues would apply.)
I don't think they update Metal in past OS releases either. You're lucky to get bug fixes.
The games or the game engines?
If Apple gave a bunch of money to port Unreal, Unit, etc, would that help the situation?