The fact that you ask is a very good case in point though: Many programmers are not aware of this issue and would maybe not question the "wisdom" of the AI code generator. In that sense, it could have a similar effect to blindly copy-pasted answers from SO, just with even less friction.
[1] Exceptions may apply to e.g. finance mathematics where you need to work with statistics and you're not going to expect exact results anyway.
> For example, the non-representability of 0.1 and 0.01 (in binary) means that the result of attempting to square 0.1 is neither 0.01 nor the representable number closest to it.
https://en.wikipedia.org/wiki/Floating-point_arithmetic#Accu...
Over in payments, we use micros regularly, as documented here: https://developers.google.com/standard-payments/reference/gl...
GCP on there other hand has standardized on unit + nano. They use this for money and time. So unit would 1 second or 1 dollar, then the nano field allows more precision. You can see an example here with the unitPrice field: https://cloud.google.com/billing/v1/how-tos/catalog-api#gett...
Of course, if you are willing to get incorrect results, such as in play money, this may be okay.
The problem with float is that many people don't understand how they work to handle rounding errors correctly.
Now there are some cases where float don't cut it. And big ones. For example, summing a set of numbers (with decimal parts) will usually be screwed if you don't round it. And not many people expect to round the results of additions because they are "simple" operations. So you get errors in the end.
(I have written applications that handle billions of euros with floats and have found just as many rounding errors there as in any COBOL application)
>>> from decimal import Decimal
>>> Decimal(1000) * Decimal(16) / Decimal(31)
Decimal('516.1290322580645161290322581')
>>> 1000 * 16 / 31
516.1290322580645
The point is using Decimal allows control over precision and rounding rather than accepting ad-hoc approximations of a float.https://docs.python.org/3/library/decimal.html
If it were me, I wouldn't go around bragging about how much money my software manages while being willfully ignorant of the fundamentals.
Now for your example, I see that float and decimal just give the same result. Provided I'm doing financial computations of a final number, I'm ok with 2 decimals. And both your computations work fine.
Th decimal module in python gives you number of significant digits, not number of decimals. You'll end up using .quantize() to get to two decimals which is rounding (so, no advantage over floats).
As I said, as soon as you have division/multiplication you'll have to take care of rounding manually. But for addition/subtraction, then decimal doesn't need rounding (which is better).
The fact is that everybody say "floats are bad" because rounding is tricky. But rounding is always possible. And my point is that rounding is tricky even with the decimal module.
And about bragging, I can tell you one more thing : rounding errors were absolutely not the worse of our problems. The worse problem is to be able to explain to the accountant that your computation is right. That's the hard part 'cos some computations imply hundreds of business decisions. When you end up on a rounding error, you're actually happy 'cos it's easy to understand, explain and fix. And don't start me on how laws (yes, the texts) sometimes explain how rounding rules should work.
sum = 0
for i in range(0, 10000000):
sum += 0.1
print(round(sum*1000, 2))
what should this code print? what does it print?I mean, sure, this is a contrived example. But can you guarantee that your code doesn't do anything similarly bad? Maybe the chance is tiny, but still: wouldn't you like to know for sure?
from fractions import Fraction
# salary is $3210.55
salary = Fraction(321055,100)
monthlyRate = Fraction(16,31)
print(salary*monthlyRate)
This will give you an exact result. Now, at some point you'll have to round to the nearest cent (or whatever), true. However, you don't have to round between individual calculations, hence rounding errors cannot accumulate and propagate.The propagation of errors is the main challenge with floating point numbers (regardless of which base you use). The theory is well understood (in the sense that we can analyse an algorithm and predict upper bounds on the relative error), but not necessarily intuitive and easy to get wrong.
Decimal floating-point circumvents the issue by just not introducing errors at all: money can be represented exactly with decimal floating point (barring very exotic currencies), therefore errors also can't propagate. Exact arithmetic takes the other approach where computations are exact no matter what (but this comes at other costs, e.g. speed and the inability to use transcendental functions such as exp).
For binary floating point, that doesn't work. It introduces errors immediately since it can't represent money well and these errors may propagate easily.
Still, I'll take "verbose" over "error-prone and possibly wrong".