Sum types (and pattern matching), first-class results, ownership, good performances and a rich ecosystem turn out to be quite nice for a general purpose langage once you’ve passed the hurdle of the borrow checker, even ignoring all the zero-cost abstraction stuff.
Also the really solid and safe multithreading. You might struggle a bit getting all your ducks in a row, but past that you’re reasonably safe from all sorts of annoying race conditions. And rayon is… good.
Not sufficient for GUI applications where the rust experience remains not great, but for CLI or even TUI?
I’ll misquote something i recently saw on Twitter because it’s very much my experience: “and once again I end up riir-ing a one-off tool I wrote in python and wonder why I didn’t just do that from the start”.
1. Haskell: had to deal with cabal hell
2. Scala: Java toolchain, VM startup time, dependencies requiring differing Scala versions.
3. F#: .NET was considered too Microsofty to be taken seriously for cross platform apps.
4. OCaml: "That's that weird thing used by science people, right?" - Even though Rust took a decent amount of ideas from it, it got validated by its early users like Mozilla and Cloudflare, so people felt safer trying it.
5. Lisp: I don't think I need to retell the arguments around Lisp. Also a lot of the things Rust touts as FP-inspired benefits around type systems really aren't built into lisp, since it's dynamically typed, these come more from the Haskell/Scala school.
Also as much multithreading as Python (aka only for io).
Rust feels like the love-child of part of ocaml (for the sum types), part of C (very small runtime, ability to generate native code, interrop with C libs, etc..), part of npm (package manager integrated with tooling, large discoverable list of libraries), etc...
Borrow-checking seems a bit newer-ish - but I'm pretty sure there is an academic FP language that pionnered some of the research.
No-one is planning to give Rust the medal of best-ever-last-ever language any time soon.
And none of that is a "bad thing" (tm.)
I cooked up a Rust validator that uses the awesome pulldown-cmark, reqwest and rayon crates. Rayon let me do the CPU bits concurrently, and reqwest with streams made it dead simple to do the 1000s of HTTP requests with a decent level of concurrency. Indicatif gave me awesome console progress bars.
And the best part, the CPU bound part runs in 90ms instead of minutes, and the HTTP requests finish in around 40 seconds, primarily limited by how fast the remote servers are over a VPN halfway around the world.
No attempt made to optimise, .clone() and .to_owned() all over the place. Not a single crash or threading bug. And it will likely work one year from now too.
In relatively familiar package & paradigm, with great package management (Haskell is the best of the functional langages there and it’s a mess), and with predictable and excellent performances.
Putting this together makes for a nice environment to distribute native system tools. And in the last few years we've seen a wave of these tools becoming popular (ripgrep, bat, fzf, broot, exa and some others).
"It's so easy!" yes if you have the language and tools de jour installed and up to date. I want none of that.
It was node and npm.
Then go.
Now Rust and cargo.
Oh, I forgot ruby.
And all this needs to be up to date or things break. (And if you do update them then things you are actively using will break.)
I don't need more tamagochis, in fact the less I have, the better.
What happened to .deb and .rpm files? Especially since these days you can have github actions or a gitlab pipeline packaging for you. I can't care less what language you are using, don't try to force it down my throat.
How dare people writing cli tools not package them conveniently for my distro. The horror of using cargo instead of cloning the source and praying make/meson/etc works.
Feel free to package and maintain these tools yourself for your distro if you want.
The problem with those is they require global consistency. If one package needs libfoo-1.1 (or at least claims to), but something else needs libfoo-1.2+, we can't install both packages. It doesn't take long (e.g. 6 months to a year) before distro updates break one-off packages.
I think some people try hacking around this by installing multiple operating systems in a pile containers, but that sounds awful.
My preferred solution these days is Nix, which I think of as a glorified alternative/wrapper for Make: it doesn't care about language, "packages" can usually be defined using normal bash commands, and it doesn't require global consistency (different versions of things can exist side by side, seen only by packages which depend on them).
The concept of a language-specific package manager distributing not only libraries but also executables isn't new. Go get, ruby bundler, python pip, cargo and npm all have this feature.
I was originally answering a question about why we suddenly see all these "written in Rust" tools pop up. I think that is partly because Cargo provides this easier way to distribute native code to users on various platforms, without jumping through additional hoops like building a .deb, and setting up an apt repository.
Sometimes you just want to get some code out there into the world, and if the language ecosystem you are in provides easy publishing tools, why not use them for the first releases? And if later your tool evolves and becomes popular, the additional packaging for wider distribution can be added.
As it stands, I can brew install ripgrep and it just works. I don’t need to know it’s written it rust. If, for some reason, homebrew (or whatever other package manager) is lagging behind and I need a new release now, cargo install is a much easier alternative compared to, again, other tools built in equivalent languages
The "ease of use" and "familiarity" distinction reminds me of talks by people such as Rich Hickey who distinguish "simple" and "easy":
https://www.infoq.com/presentations/Simple-Made-Easy/
> Rich Hickey emphasizes simplicity’s virtues over easiness’, showing that while many choose easiness they may end up with complexity, and the better way is to choose easiness along the simplicity path.
I'd love that to all be "one-command automated", but I haven't seen such a thing, unlike cargo, which I do find I can be productive with after a one page tutorial.
Run "cargo install myProject"
I know Rust, so Cargo is not alien to me. But come on, you know that your install instructions are a bit shitty.Please, choose a target distro, then test your instructions in a clean Docker container. THEN you can sit down knowing you wrote proper guidance for users.
EDIT because this comment is being misunderstood: I meant that you should make sure your instructions work as-is from a clean installation of your intended distro(s), regardless of how you prefer to do so; using a Docker container is just my preferred method, but you can also do a clean VM or whatever else, as long as you don't assume anything beyond a default installed system.
A very easy way to do this (for me anyways) is using a Docker container. I use this method to test all of my documented commands. But there are other ways, of course, like using a clean VM. Regardless, just test the commands without assuming the customized state of your own workstation!
The point is that if I follow the hypothetical instructions of running "cargo install something", the result will probably be "cargo: command not found". When you test this in a clean system and find this error message, this places on you the burden of depending on Cargo, so the least you should do is to make sure "cargo" will work for the user who is reading your docs. At a minimum, you should link to somewhere that explains how to install Cargo.
tldr: you should make sure your instructions work as-is from a clean installation of your intended distro(s), regardless of how you prefer to do so.
Yet I got confused the first time ever some README told me to run "npm install blah". WTF is NPM? I didn't care, really, I just wanted to use blah. Conversely, later I worked with Node devs who would not know where to even start if I asked them to install a C++ toolchain.
The point is don't assume too much about the background of the people reading your instructions. They don't have in their heads the same stuff you take for granted.
I've found instances where some documentation instructions pointed to run Maven, and the commands worked in their machine because Maven is highly dependent on customizations and local cache. But it failed in other machines that didn't have this parameter configured, or that package version cached locally. And trust me, Maven can be _very_ obtuse and hard to troubleshoot, too much implicit magic happening.
Testing in a clean container or VM would have raised those issues before the readme was written and published. Hence my point stands, testing commands in a clean system is akin to testing a web page in a private tab, to prevent any previous local state polluting the test.
Frankly I prefer the 10,000 approach suggested by XKCD: https://xkcd.com/1053/
Once cargo/cmake/autotools/make/npm/mvn/setup.py/whatever runs, the process of taking the output and packaging it for your preferred distro is the same.
There's more work involved if you want a distro to actually pick it up and include it in their repos around not using static linking, but if you're asking for a .deb/.rpm on github actions, that's not needed.
Rust isn't an interpreted language, you only need the rust toolchain if you want to build from source.
The fact that you installed the XCode CLI tools for that wget example to work when you first installed homebrew because homebrew itself requires it, and you only get Cargo the first time you get a rust dependency seems to be what you're really complaining about.
I know cargo is installed only once, but I don't want cargo. I don't build Rust software myself, so I don't want to have it hanging out on my system taking up space purely just so I can have one or two useful programs that were written in Rust and depend on it. I'll just go with some other alternative.
E.g. ripgrep is packaged on most operating systems I have used, along with exa, and a few other Rust utils I use.
I certainly do not use Cargo to install them.
I don't want to come off as entitled, either. I know the Homebrew folks are doing a ton of brilliant, ongoing work to make it work as well as it does, so I can't really blame them for potentially taking a shortcut here.
[0] https://github.com/Homebrew/homebrew-core/blob/HEAD/Formula/...
Either way, it kinda seems like you're complaining about Homebrew here. Not Rust.
If having Cargo/Rust on your system is really a Hard No (...why?), then I guess find a package manager that only delivers whatever is necessary, or, if available, use the project's binary releases: https://github.com/BurntSushi/ripgrep/releases/tag/13.0.0
And actually, in the case of ripgrep, it provides a Homebrew tap that specifically uses the GitHub release binary: https://github.com/BurntSushi/ripgrep/blob/master/pkg/brew/r...
// I can't care less about deb or rpm files so don't try to force that down my throat.
For example, if a vulnerability is found in a create, you then have to hope that every maintainer who manages a Rust project that imports said create diligently pushes out newer binaries quickly. You then have multiple applications that need to be updated rather than one library.
This may well be a future problem we'll end up reading more about as Rust, Go and others become more embedded in our base Linux / macOS / etc install.
I'd say the closest are Go, which doesn't have remotely as good a type system, Typescript which isn't compiled and isn't quite as fast or nice.
Achieving mastery in C++ requires a lot of work. C++ projects require a coding standard. The decision space you have when working in C++ is much larger than when working with Rust due to the proliferation of language idioms.
Rust in the other hand, as a newer language, can benefit from the experiences working with languages such as C++, and provide a better experience right from the beginning. In fact, Rust was created by Mozilla as a response to the shortcomings they perceived in C++.
They only work in the ideal case that whole dependencies are available as source code, the same compiler is used for the whole compilation process and for light syntactic changes.
In fact for IntoIterator, a small fix to the editions was made, https://blog.rust-lang.org/2021/05/11/edition-2021.html
With 40 years of history, several Rust compilers in production, corporations shipping binary crates, expect the editions to be as effective as ISO/ECMA language editions.
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p213...
Feel free to think I am only doing FUD, and coming from C++ side I am clueless about how editions will fare in the future.
It’s not the only reason, but it’s a big one.
My specific concern there is that, while the compiler frontend for any one given edition becomes individually simpler, the whole compiler becomes a bit more complicated, and things like IntoIterator, which pjmlp mentioned elsewhere, imply changes across several editions.
This is not a major problem when editions means {2015, 2018, 2021}, but in a world where we also have 2024, 2027, ... editions, this becomes increasingly tricky.
… I don’t know how to say this truly politely, but let’s just say I’ve had a few conversations with pjmlp about editions, and I would take the things he says on this topic with a large grain of salt.
You can also unpolitelly tell me how it will be any different from /std=language for any practical purposes.
It is different because those are frozen, editions are not (though in practice editions other than 2015 will rarely change). They make no guarantees about interop, and my understanding is that it might work, but isn’t guaranteed. If you have sources to the contrary I’d love to see them!
C/C++ std switches freeze the entire language and disable newer features. Editions don't. Rust 2015 edition isn't an old version of Rust. It's the latest version of Rust, except it allows `async` as an identifier.
Editions don't really have an equivalent in C, but they're closer to being like trigraphs than the std compilation switch.
The same can happen to ISO C and C++, that is what technical revision documents are for.
> Therefore, the answer to the question of, say, “what is a valid C++14 program?” changes over time, up until the publication of C++17, and so forth. In practice, the situation is a bit more complicated when compiler vendors offer conformance modes for specific language revisions (e.g. -std=c++11, -std=c++17). Vendors may consider defect resolutions to apply to any historic revision that contains the defect (whereas ISO considers only the most recent publication as the Standard).
http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p213...
In both cases, it is expected that compilers update their understanding what a specific language revision means.
Ready for the downvote wave. :D
It’s fine if writing systems languages doesn’t appeal to you, but they fulfil an important niche in. V8, Hotspot, Cpython all have to be written in something.
Why you think it is "a big deal"?
So, reducing security bugs means less crashes on weird input, less leaks (better resource usage), just a more stable tool as some classes of bugs (which may or may not be security relevant) are just eliminated completely - that's a big deal as with rust the (runtime-)cost other languages avoiding this is just not there (or much smaller).
Security is like the issue now, along with reliability. That's what people need and want. Rust offers that.
Still, I expect it to be very hard to do accidentally. In C all you need to do is have your mind blank for a moment. Which isn't that uncommon, especially if you're on crunch or something.
First, the language can't save you from getting the program semantics wrong (e.g. if you never delete an entry from a hashmap even after you're done with it, you're leaking that memory). No language can save you from leaks as a general concept.
Second, Rust makes a very specific promise — freedom from data races. Leaking resources does not actually break that promise, because it doesn't allow you to access that resource any more.
It's also worth remembering that the biggest causes of RCE in shells haven't been buffer overflows. It's been fundamental design problems from the outset (eg Bash executing functions in environmental variables (Shellshock) and CI/CD pipelines or other programs forking out to the shell without sanitising user input nor having sufficient RBAC in place).
Don't get me wrong, I have nothing against Rust. I think its fantastic that we're seeing diversity in the ecosystem. But we need to be careful not to judge a project simply because of its use of Rust (or choice of other language). The reality is soooo much more complicated and nuanced than is often made out in HN.
That said, we need something to replace C — and Rust seems to be picking up momentum. Rust seems good enough a replacement to me, and that’s enough for me to cheer it on.
I do agree that “written in rust” isn’t as big a guarantee of quality as people here assume though.
HN talks about Rust like there was a void before it but there wasn't. I think it's great that the community have finally gotten behind a safer language and I think Rust is a worthy candidate for the community to get behind. But I'm sick of reading about Rust as if it's a silver bullet. HN badly needs to get past this mindset that Rust is the only safe language (it is not), and that programs are automatically safer for being programmed in Rust (in some cases that might be true but in most cases it is not).
I remember learning to program back in the days when people would mock developers for using structured control flow blocks because "GOTOs are good enough". While the Rust movement is, thankfully, the inverse of that in that people are questioning whether older, arcane, paradigms need to be disrupted, there is still a weird following surrounding Rust that has the same emotive worship without actually looking at the problems being discussed. People seriously suggesting everything should be written in Rust or harping on about the language as if its a one of a kind. There's plenty of domains that better suit other, safe, languages and there are plenty of developers who personally prefer using other, also safe, languages. Rust isn't the right tool for everything.
And the fact that I've seen people advocate Rust ports of programs written in Haskell, OCaml and Go because "it's safer now it's rewritten in Rust" is a great demonstration for how absurd the cargo culting has become.
My point isn't that Rust is a bad language or that people shouldn't be using it. Just that people need to calm down a little when discussing Rust. Take this case for instance: most shells out there these days are written in safe languages. The last dozen or so shells I've seen posted on HN been programmed in Python, LISP, Go, C# and Scala. It's really only the old boys like Bash and Zsh that are C++ applications. So Nushell isn't all that unique in that regard. But because its the only one out of a dozen that was written in Rust, it's the only shell what has a page of comments commending the authors for their choice of language. That's a little absurd don't you think?
There isn't "a page of comments commending the authors" here, so I have no clue what you are talking about? The main Rust discussion is in a subthread which someone specifically started by asking "why Rust", at which point you can't really fault the Rust fans for explaining why Rust.
In the past it has been Lisp, Python, Haskell, Go, etc.