I think there's a subtle distinction between control and influence - control is trying to get to a specific end goal, and influence is trying to improve on the current state incrementally. Giving up control is accepting that no matter how much you want it to, you can't make a river flow uphill; not all system states are stable and viable, you need to find an attractor state (and an incremental path to get there) that is desirable. This inherently involves experimentation and iteration - creating a hypothetical model of the system, attempting an intervention, seeing if your hypothesis held up and the new state is what you expected. It's an interactive approach to change rather than one you can declare by authority alone.