Nice! Glad to hear it’s not just for research nerds these days. I’ve done a fair bit of experimentation with photogrammetry and it does work well for the built environment.
I have an application however where I want to be able to capture an outdoor forest scene with a video camera and convert that to a video game/simulation scene which renders efficiently. It turns out that is a more challenging problem that actually no one has solved as far as I know.
There’s lots of neat research tho and it will be possible some day. This bit of research is pretty cool:
https://youtu.be/JuH79E8rdKc