Indecisiveness and excess democracy are things that make "open-source" slower.
Edit: you're all responding like the actual choice they made didn't result in a bad situation for the members
Indecisiveness and excess democracy are things that make "open-source" slower.
Edit: you're all responding like the actual choice they made didn't result in a bad situation for the members
Do that to prevent a hostile party from doing it before you.
(I mean, it's an IRC channel, the servers might diverge in features and reliability but there's usually not much difference)
You'd be surprised. This actually strengthens the point you're making elsewhere: people can, and will, debate such choices endlessly. It's because they care about the community, about making things better for themselves and for everyone. This is textbook bikeshedding - there's no ill intent, just scope insensitivity. Debating important issues and debating trivialities takes the same amount of effort, and expands to fill available time of participants.
I'm not sure what the best solution is, but the one I know works is to put a time limit on such issues, to prevent them from consuming more attention and resources than they deserve. That is, if consensus can't be reached in a short time, a preset choice must be made by default. If you reach that point and get strong pushback, you take the other option.
Some degree of "do-ocracy" may be necessary - when you can't get the people to decide, sometimes the best option is just to announce a choice and see if people follow you. If they put up resistance, you can revert the choice and pick the other option. But it usually turns out that the ones most eager to continue debating are the ones who actually care the least, and will accept whatever decision was made.
Bike shedding is real.
We'd like to get some of the old logging bots moved over, etc.
We have some number of users who connect from tor, from matrix, or from webchat that simply can't move right now. These are things being looked at from the libera.chat side, but that work isn't done.
I very much value those users being able to continue to ask and get their questions answered.
That said, we used to have like 3-4 server ops lurking in the channel, and 15-16 channel ops that were active on the server. We just don't any more. This makes me rather concerned from a spam perspective.
On the other hand, there are < 80 people in the channel now, so perhaps spam is less of an issue now that we're a much smaller target.