As far as picking practical examples, my lack of familiarity with iOS means some of these may be obsolete, but some obvious ones that come to mind:
1) Is iOS multitasking still as poor as it used to be? Eg, are split-screen apps on the iPhone still impossible?
2) Are homescreen widgets still impossible on iOS?
3) Are you still forced to open (eg) app links with lower-quality off-brand apps like Apple Maps, or can you set your preferred app the first time you open a link of a certain type?
I'm not even going very far afield here, as I'm only picking things that a) I know iOS had a feature gap in at some point and b) I would trip over at least weekly were my OS to have these issues. I'd imagine that one could do a little research and come up with more such examples (as well as examples where iOS's UI is superior to Android's).
2) no, home screen widgets in iOS have been a feature for a while now
3) no, iOS asks me if I want to open in Apple Maps or Google Maps.
I think you're conflating features and design. Whether or not there's a particular feature (turn of WIFI), is not an attribute of the design. So you can fairly say the iOS feature set was too minimal, but you can't attribute that to UI design
This is unfalsifiable, and the line of thinking that generates it is trivially rebutted with a quick look at recent history. All of the limitations I mentioned were lauded as not-actually-useful by Apple (and their partisans) until they launched me-too version, at which point everyone immediately flipped to excitement.
That just makes the downvotes more ridiculous! There's no accounting for taste, and it's easy to imagine someone liking any design over another.
1. Yeah, still not great. 2. No, homescreen widgets now exist in iOS 3. Short answer is "kind of". There's official support for setting default web & email clients, but many (most?) apps support setting a preference for e.g. mapping providers.
All that being said, I think you're coming at things mostly from a feature angle which is perhaps a different discussion.
From a pure aesthetic consistency, polish, and end-to-end visual experience perspective Apple still does a better job than Google.
Whether or not that extra dash of visual polish makes up for feature deficiencies or ecosystem limitations is a broader question of course.
[EDIT] I think the fundamental problem with it is that, if an app screen deliberately presents a back button, there's nearly a 100% chance the current application will handle it in some way that makes sense for the current screen. With an always-on back button, the user has no way of knowing which of three handlers will receive it: 1) The OS, 2) The application, but not handling it in some way that makes sense for the current screen, or 3) The application, handling it sensibly for the current screen. You're rolling the dice.
Etc, etc, I have more but I'll stop there :-/ I love my MacBook and use ios for a few professional needs, but ios feels almost unusable in comparison as an everyday device to me.
This is false, you can do the same on iOS nowadays... Long press the WiFi icon from the tray (after expanding the WiFi/airplane mode/Bluetooth widget box) and you will get to the list of networks.
A bunch of other statements are also not completely true, such as the widgets on Home Screen (or are you talking about some specific type of widgeting feature that iOS doesn't have?).
> ios notification panel has like 3 different modes all with different capabilities and purposes depending on how you open it.
Can you show me this? Can't replicate that in any of my current iOS devices, not that notifications on iOS is good but this issue with Notification Centre has been fixed for a while.
> Scrolling on ios is slower and more jittery than Android these days which surprises me.
How did you measure this? I just went to try this out, scrolled through some browser pages and apps that have infinite scrolling my iPhone 12 Pro Max and my flatmate's OnePlus 9 Pro, no idea what you mean because the experience is, for me, very similar.
> Apps look squished and busy with text with ios' UI. Not always clear what's a button, what's swipable, whether you're deeply nested in navigation or at the top, etc.
This is due to you not using iOS perhaps, I have the same issue with Android after not using it at all for 6+ years, I don't understand the interface and what is interactive or not.
> ios seems to skip loading indicators and just show empty screens, which is really frustrating.
I don't experience this and it seems to be much more a critic of apps you've experienced it rather than iOS as an OS.
I am not an Apple fan, I just use their products because they suffice my use cases, but I feel you conflated some very different issues and subjective judgment stated as facts.
If you swipe anywhere from the left edge of the display to the right, you can go to the previous screen, kind of like pages in a book.
(Doesn’t work on all apps, probably from developers than aren’t aware of the convention)
My fellow developer did not know that you can long press on mac bottom bar like for years. He observed it when i did it. I think i even noticed it after many days. That's the problem with hidden gestures. Android the same issue when you hide the bottom bar. I just keep it on, swiping is anyway difficult when palms are sweaty.
Kinda amazing how all "practical examples" are being downvoted by Apple fans on this site :D