I liked a portion of my time in the games industry, but I don't really have much good to say about the studio where I worked: It was horribly dysfunctional like most other games studios. The positive aspects are mostly rooted in that your coworkers tend to be really driven, creative individuals.
I know of a few particular studios with a reputation for having good work environments, but in general, the nature of the industry causes bad managers and directors to rise to the top because it's impossible to reliably connect bad results with bad decisions.
On the other hand, I know lots of people who still like their industry jobs. I think for them, putting up with dysfunctional management is okay because they get enough out of the job otherwise to make it a fair trade. It's also possible to diminish the destructive effects of the job if you're strong-willed and productive - crunch is a good example. It's possible to work in the industry without working crunch more than a few weeks in your entire career.