It helps that Steam also works offline, or on an alleged DSL connection out in the sticks, or when you're visiting your parents who still have the same awful wifi router you told them to get replaced 15 years ago, or …
It helps that Steam also works offline, or on an alleged DSL connection out in the sticks, or when you're visiting your parents who still have the same awful wifi router you told them to get replaced 15 years ago, or …
Stadia, meanwhile, works like Netflix. Stop paying, or just anger the Stadia gods in some way, and all your games go away. I like owning things I pay for. Many other people do to. So it's gratifying to see that this one time, we don't have to have our rights trampled on. Good riddance to bad rubbish.
People get banned on Steam and lose access to games too. I know Valve promised you that they aren't renting those games, but if you look at the contract you'll find all you have is a license. And there have been multiple circumstances already where Valve has kicked users and/or lost licenses to its content.
Even games with components that have expired licenses are kept on the account, your access is never really revoked -- even a VAC ban won't lose you your library.
You can't mod a Stadia game...
A long time ago, there was an official statement to the effect of "if steam goes down, we'll release a patch to unlock your games" or something to that effect.
I think that was before third parties could even sell on Steam.
Could also be apocryphal, or photoshopped emails and screencaps and the like. It almost certainly doesn't hold true today.
But at the very least, you can download your steam games today, and if it shuts down at some point in the future, you can modify or crack those local files and executables to be playable; multiplayer systems notwithstanding. There's a path forward. With Stadia games, there is nothing without original publisher or developer intervention.
Ehh, I prefer to buy from GOG when I can for that exact reason.