I think that might be one of the biggest sources of inertia preventing model releases. The model inferences generated in the paper often depend on private libraries that the company hasn't released.
All I can say is, please release it anyway as a documentation-free binary blob of weights. People like me will figure out how to make it work, and to make it accessible. Gamedev has been showing for decades that the community will do an amazing amount of work just for the fun of it, and I assure you that we'd all be delighted to figure out some clever way to inference from a model trained on a massive cluster of GPUs.