I still think tabletop RPGs when I hear the term RPG. For the most part, computer RPGs are weak imitations of tRPGs - better in appearance, maybe, but certainly lacking the flexibility, capability and replay value of a tRPG. The $60 one spends for what's usually an beta-quality game, at best, could buy a book that will last for a lifetime, without the need for a Season Pass to get fixes and story updates.