Just a few AAA games that already exist on most other platforms won't attract many though, especially if people have to pay full price for them individually without any trust that those games will still be accessible in a few years. Even less so after Google already broke promises on the first day to a degree they might face a class action lawsuit.
Indie games and other smaller projects are also relevant to many, and there Google's offers were apparently so unattractive studios just dismissed them.
There's a reason Google has to pay tens of millions to large studios while MS or Sony rarely do aside from exclusivity deals. The tendency to shut down products on such a regular basis killed any trust in Google supporting anything other than their ads and tracking; gamers don't know if Stadia will just disappear overnight with their games, studios don't know if they'll ever get their investment back, even if the service continues to run.
> "Usually with that kind of thing, they lead with some kind of offer that would give you an incentive to go with them." But the incentive "was kind of non-existent,"
https://www.businessinsider.com/why-are-so-few-games-on-goog...