> One day, game developers will package static binaries
Wouldn't you still need at least runtime linking (dlopen) to link to OpenGL/Vulkan/etc.?
Wouldn't you still need at least runtime linking (dlopen) to link to OpenGL/Vulkan/etc.?
Some libraries (OpenGL, Vulkan, ALSA, ..) the shared library provides the lowest stable cross-hardware interface there is so linking the library makes no sense.