Also because I'm pretty sure you're going to be the only one to see this post, do you have any feedback on the app?
Also because I'm pretty sure you're going to be the only one to see this post, do you have any feedback on the app?
What are your thoughts on Wails?
How is the learning curve for people not very familiar with Web technologies? On that subject, does it require any webdev tools to be installed (nodejs, frameworks, etc)?
However, Wails v1 uses mshtml (basically ie11) on Windows, so some features are unavailable.
Wails uses Webpack so you need npm installed when developing your app.
You might also be interested in Tauri [1] which is a similar framework but in Rust.
https://github.com/RH12503/Triangula/wiki/Explanation-of-the...
Firstly, a triangulation is made from the points and colors are chosen for each triangle.
Then, the variance between the triangles and the original image is calculated using Welford's online algorithm [1]. The variance is computed by iterating over the pixels of each triangle and comparing the pixel color of the original image to the color of that triangle.
Lastly, the fitness is multiplied by a weight to ensure that it covers the entire canvas.
The source code may be a bit confusing because I've applied many optimizations which make it 10-20x faster.
[1] https://en.wikipedia.org/wiki/Algorithms_for_calculating_var...