I am, quite honestly, getting very tired of all the off-topic gratuitous Apple bashing in articles about our Linux porting project.
Keep up the great work, plenty of people really appreciate it.
Something to think about, or maybe not.
If apple wanted to support vulkan without it being worse than Metal they would either need to add so many apple only extensions that it would be Vulkan in name only or make their GPUs be identical to AMD or Nvidia (unfortunately due to IP patents apple can't just make a copy of AMDs GPUs they need to find another IP partner and that is PowerVR).
If PowerVR had 80% of the GPU market (like Nvidia) the would have pushed Vulkan to line up with a TBDR pipeline but they do not so while you can run Vulkan on a TBDR pipeline you end up throwing away lots and lots of optimisations.
Hence why Google made it a compulsory API on Android 10, to try to tame OEMs in improving their Vulkan story, and yet it is a plain Vulkan 1.1.