I suspect this becomes a problem in the context hiring devops people, because whereas you can make the argument that writing game engines and working on game logic is more fun and justifies working for less, it's hard to make the argument that a devops job at Epic running game servers and websites is any more exciting than running servers and websites anywhere else.
This puts epic in the situation of having to pay market rate to attract devops people, but below market rate for attracting developers, which fucks up their pay scaling completely. What ends up happening is they just don't adjust their pay scale at all, which means they're hiring cheap devops people.