This is the whole problem though. AlphaStar beats GMs but can lose to weird strategies.
On the other hand, GMs will almost never lose (Most likely >99% winrate) to a Diamond player no matter how weird their strategies are.
The AI has strengths, but it also has glaring weaknesses. Imagine if you had an AI flying a plane and 99% of the time it was far better than a human pilot but 1% of the time it crashed and killed everyone. I would not fly on that plane.
Maybe a bunch more training data and time would solve this type of problem, but I'm skeptical.