To put it another way, if the actual problem to the business is that they are falling behind on feature velocity and don't have the head count to keep up, re-using some features from open source code could actually help there.
To put it another way, if the actual problem to the business is that they are falling behind on feature velocity and don't have the head count to keep up, re-using some features from open source code could actually help there.
You may lose some costumers that only cared about it being web based and who are willing to learn another engine. Not only that, a single guy decides to host the game engine in the cloud and charge really cheap for it. Now, if you want to compete in price, you probably have to fire all your game engine devs and significantly downsize. Either that or have vastly superiour features to justify your higher price in the eyes of the costumers. All that threats your company's existence.
I'm not saying it's impossible to compete, but the more overlap between your product and a free software product, the bigger the threat will be.