In tiny embedded devices with very limited memory, you do all your allocation at startup and avoid malloc during runtime, so you’d never run into this.
On server, desktop, or even smartphone applications, I’ve never run into cases where “the allocator was unable to get a chunk of memory to complete a vector resize()” is a significant problem. If my vector is going to be a significant fraction of the memory available on the system, I generally know that up-front, and would just call reserve() with a conservative estimate of the upper-found size. That’s pretty rare though - not many problems call for vectors that are 1+ GB in size. For anything that’s not a significant fraction of the system’s available memory, the allocator can generally find you a chunk.