I would like Apple to be doing some of these against all the apps.
Few app developers have the time/bandwidth to do these things and it would be a very inefficient use of resources to have everyone do it over and over again.
Few app developers have the time/bandwidth to do these things and it would be a very inefficient use of resources to have everyone do it over and over again.
The image optimizations, precalculation should be done be apple. But the dev could use a lossy format for certain files. That’s up to the dev, not Apple.
Maybe it’s because I used to write some j2me games. Or some games when Apple only allowed 15mb I think. I had to optimize the hell out of my assets. Still I think I’d Lucy’s that certain apps are almost half a gb in size