this is easy to chuck together in a few days, literally, from pre-existing components found on the internet.
* litex (choose any one of the available cores)
* richard herveille's excellent rgb_ttl / VGA HDL
https://github.com/RoaLogic/vga_lcd
* some sort of "sprite" graphics would do
https://hackaday.com/2014/08/15/sprite-graphics-accelerator-...
the real question is: would anyone bother to give you the money to make such a project, and the question before that is: can you tell a sufficiently compelling story to get customers - real customers with money - to write you a Letter of Intent that you can show to investors?
if the answer to either of those questions is "no" then, with many apologies for pointing this out, it's a waste of your time unless you happen to have some other reason for doing the work - basically one with zero expectation up-front of turning it into a successful commercial product.
now, here's the thing: even if you were successful in that effort, it's so trivial (Richard Herveille's RGB/TTL HDL sits as a peripheral on the Wishbone Bus) that it's like... why are you doing this again?
the real effort is the 3D part - Vulkan compliance, Texture Opcodes, Vulkan Image format conversion opcodes (YUV2RGB, 8888 to 1555 etc. etc.), SIN/COS/ATAN2, Dot Product, Cross Product, Vector Normalisation, Z-Buffers and so on.