Godot is talked about on Hacker News but it's nowhere in the industry, as for C++ it's the default language for games and it will be the case for the foreseeable future.
I feel that there is a real disconnect between hacker news and people working in the industry.
Most people here don't seem to understand how different it is from your regular CRUD app compagny.
On the Switch alone, a very big chunk are all based on Unity, more than 50% as per Unity official statement.
Also although the engine is still mostly C++, they have been porting the rendering pipeline into HPC#.
They have Blueprints[1] (visual scripting) and had a scripting language. However, they have removed it since then.
1: https://docs.unrealengine.com/en-US/ProgrammingAndScripting/...