- Apply an EQ filter that lowers the volume of the 0-100Hz band by 6dB (this happened because he halved the amplitude of the 100Hz band)
- Add a slow binary digital signal at around ~4 baud (2Hz fundamental), with slopes smoothed to around 10% of the bit time.
This has nothing to do with dubstep or bass drops - it would work for any song. It's just modulating data in infrasound, at 2Hz, which is well below the threshold of human hearing. The problem here is that he's also needlessly reducing the level of the 0-100Hz band to half the amplitude (6dB), which completely kills the bass feel of the original song. Dubstep fans will not approve (and he needs better speakers if he can't hear the difference).
A much simpler, more sensible process would be to just do this:
- Apply a steep highpass filter at 20Hz (the limit of human hearing), to remove any inaudible low-frequency (infra)sounds.
- Reduce the volume of the overall song by, say, around 1dB, to make a bit of headroom for the modulated digital signal
- Encode whatever you want in those 20Hz in the headroom you created (the amplitude can be quite low, e.g. 5%, it doesn't need to move the whole waveform over).
Then to decode it just lowpass the signal at 20Hz and do your bit detection after that - the filter will remove the audio, leaving only your signal, so it doesn't matter that your signal isn't a whole 50% of the output power. Now the song is only 1dB quieter. You can use as simple or as fancy a modulation technique as you want in that 20Hz band. You could use (normal) ASK as he did, just lowpass it to remove any high frequency components. You could use FSK. You could use QAM. Whatever.
* His process actually also messes up the original 100Hz band by modulating it with a ~4Hz square waveform due to the way he does the modulation by inverting and interpolating, which is going to create harmonics and other ickiness around the transitions, as well as does not guarantee the absence of clipping due to the way he only reduced the amplitude of the low 100Hz band (this process can actually increase peak levels, as can happen any time you use frequency filtering - try his high-pass filter command on this file and watch sox complain of clipping, even though the original file does not clip: https://mrcn.st/t/filtering_clips.wav ), so I would not recommend trying to emulate his approach precisely even if you want to achieve the same actual effect, since it's actually quite a silly way of going about doing it :)