AVX can’t be emulated by Rosetta due to Intel patents.
AVX can’t be emulated by Rosetta due to Intel patents.
On the other hand, disabling AVX for all Intel machines would make those programs significantly slower, so it's clear why there is reluctance to do that...
Often you are happy to get a 1.25x speed up with AVX. Sometimes it actually goes slower.
If you were to emulate that code with a 1.25x speedup with AVX on the M1, you would end up with all the disadvantages of going to 8-wide, but with none of the speedup.
That 1.25x speedup is halved and the emulated AVX code actually runs at about 0.625x the speed of the emulated SSE code path.
side bar: is there documentation for the instruction set or abi for that hardware?
No. Apple stans, food for thought.
I would hope there will be something soon although it's Apple so not much.
Edit: Still basically no, but https://github.com/geohot/tinygrad/tree/master/ane has got the instruction format apparently.
You can attack an instruction set blind (https://recon.cx/2012/schedule/events/236.en.html).
More edit: Bingo, patent: https://patents.google.com/patent/US20190340491A1/en?oq=2019...
I'll make a wild guess that getting data to the neural engine is still probably not quick because I assume it's some kind of statically scheduled type affair (exposed pipeline?). We literally seem to know almost nothing about it sadly.
https://jobs.apple.com/en-gb/details/200205070/neural-engine...
Even the job listing gives away next to nothing, other than poor English "Knowledge in compiler is a plus" ;)
Discussion of Intel patents from a few years ago
"Emulation is not a new technology, and Transmeta was notably the last company to claim to have produced a compatible x86 processor using emulation (“code morphing”) techniques. Intel enforced patents relating to SIMD instruction set enhancements against Transmeta’s x86 implementation even though it used emulation"
Like it or not they are patented https://patents.google.com/patent/US7499962 (FMA, for example)
Yeah, and AVX is also relatively new, intro'd in 2008 and first shipped in a chip in 2011. AVX2 wasn't until 2013. So even with R&D and patents happening years beforehand it'll still be a good long while before they expire (that FMA example being a case in point, not until end of 2026).
Granted in Apple's specific case that's actually not a bad thing. Precisely because AVX is so new, many Macs supported up until the last version or two of macOS didn't have it. So AVX isn't at all a widely expected dependency for the kind of older software that may never get an ARM port and in turn most needs Rosetta 2.
The base requirements for x86-64 mandate SSE2 IIRC. Those patents expired this year, so Apple was now able to release an x86-64 “emulator” without negotiating patents.
(Do you have links or identifiers for the specific patents, by any chance?)
As for patents, I don’t, but someone else here linked in the one for FMA[0]. It’s a bit more complicated than just an API, but it seems broad enough that anything implementing that API would be covered. But IANAL.