> Design must be subservient to usability.
Not OP, but it seems related to 'form follows function' [0]. Incidentally, my favourite graphic design rule is 'communicate don't decorate'.
Not OP, but it seems related to 'form follows function' [0]. Incidentally, my favourite graphic design rule is 'communicate don't decorate'.
Is another fantastic one.
I'm really getting into the idea that design is basically all about guidance. Mapping a goal-worthy journey for the user. Which is why we use words like 'journey' and 'story' often when describing UX issues.
Thanks for the comment and the link! Very enlightening.
Maintaining this perspective of what designers are in function will probably lead to better designers (via the form of their work) overall.