I think the best option is simply X/Y bytes downloaded, like Blizzard does on WoW patches. The fraction indicates how much is left to download, and the rate of the numerator changing informs how quickly the download is going.
I think the best option is simply X/Y bytes downloaded, like Blizzard does on WoW patches. The fraction indicates how much is left to download, and the rate of the numerator changing informs how quickly the download is going.
This is an important point. "Lying" progress bars are still conveying essential information - that the installation is progressing and isn't frozen. I remember from my days working with W98 and early Ubuntu versions, one of the most important bits of information coming from progress bars was whether or not the whole thing was frozen and needed the power cord pulled.
This was back when my best computer had a 500 MHz CPU and 512 MB of RAM.
>best computer had a 500 MHz CPU and 512 MB of RAM
500 MHz cpus started showing up in servers with 21164 in 1996 in boxes maxing out at 2GB ram, and on desktops with 1999 Pentium 3 plugged into 1998 chipset (440BX) already supporting 1GB.
If so, it doesn't seem completely unreasonable to communicate in this way. (I agree it could be communicated better)
The system is not quite hung, but it's not doing great.
At the very least, there's no sense in which the page loading (or map route finding, etc) was farther along at t=2 than it was at t=1 when the connection was removed, so for Google to be telling me it's making progress in that situation is a transparent lie.
Unless the information they're trying to convey with the progress bar is simply that "time is passing", which I'm well aware of.
There's no reason to lie.
My point is that good UI is possible, there is even precedent for it, and that while we definitely need to do better perhaps with available APIs or tooling, that is not an excuse for the moral failing of lying to the user.
¹and I'd say that's even the mild case. A number of high-profile websites that encounter even edge cases — not even errors — just simply fail to render at all.
"Your task has started and is processing in the background where it can't be observed. Please wait."
[OK]
For which a visualization exists internally, but every time someone decides to "fix" the progress bar problem they do a one-off analysis and only wire up the three biggest steps to the bar.
With a progress bar I don't know anything.
> If the users can see the detailed tasks, maybe they will be less ticked off by a jumpy progress bar.
Found out about package conflict only after running apt from the terminal.
If you instead just show a description of the current task, users will want to know how many tasks are left. if you tell them how many are left, they will revert to thinking of it as an overall percentage.
i'm a fan of "checklists" that get ticked off as the process progresses; possibly with progress bars for specific tasks, if they have a straightforward way of measuring that (like % downloaded). but i almost never include an overall progress bar for a multi-step process. it keeps the user's focus on the current task, while still providing some information about what's to come.