> Because games are supposed to be fun [...]
I'm gonna have to disagree with you here and reiterate a point from a "Co-optional Podcast" episode from years ago:
Games don't _have to be_ "FUN", they have to be "compelling" / "engaging". The thought that games can only be fun is a relic from video games's infancy stage much the same as once upon a time when films/movies were new and there were only short slapstick flicks. The medium film matured to where a film can be about utterly horrible things/ideas but it's still seen as a good piece of media because it was "engaging" on some level.