I'm not a FB hater, and I think the social integrations could actually be very useful in the future - especially in a post covid world.
I'm not a FB hater, and I think the social integrations could actually be very useful in the future - especially in a post covid world.
It should also be up to the developers of apps. Some may not care (ex: beat saber), or someone just want an ability to ban from their app specifically for bad behavior in their app, or have cool off periods instead of perma bans or whatever else.
One potentially error-prone part of moderating any site with community content is handling users evading bans by creating new accounts. If you don't have any mechanism to prevent that, you have a much larger amount of offensive or troll posts, and react slower because you don't have the history of the user because you treat each account as a different person. But any mechanism trying to detect if a new user is potentially a sock puppet of a troublemaker is acting on rather few bits of information. So false positives are not that unlikely.
(A ban from multiplayer modes or just voice chat would be more appropriate, perhaps?)
If it wasn't the case that the "social integrations" are required for you to use a product, post-fact from when you bought it.
Changing the rules of the game for people who spent money in a product is slimy at best, complaining about it doesn't make one a "FB hater".
There is no "getting past the forced FB integration", which is what makes it a paperweight to the author.
Sadly, the forced Facebook login sucks for a lot of people. I also don’t see any consumer benefit from it. A complaint I’m seeing is that everyone has to manually re-friend their Facebook friends for Oculus.